
Bandai Namco Holdings Inc
TSE:7832

Bandai Namco Holdings Inc
Net Income (Common)
Bandai Namco Holdings Inc
Net Income (Common) Peer Comparison
Competitors Analysis
Latest Figures & CAGR of Competitors
Company | Net Income (Common) | CAGR 3Y | CAGR 5Y | CAGR 10Y | ||
---|---|---|---|---|---|---|
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Bandai Namco Holdings Inc
TSE:7832
|
Net Income (Common)
ÂĄ169.8B
|
CAGR 3-Years
41%
|
CAGR 5-Years
22%
|
CAGR 10-Years
20%
|
|
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Yamaha Corp
TSE:7951
|
Net Income (Common)
ÂĄ23.2B
|
CAGR 3-Years
-16%
|
CAGR 5-Years
-10%
|
CAGR 10-Years
-1%
|
|
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Shimano Inc
TSE:7309
|
Net Income (Common)
ÂĄ76.3B
|
CAGR 3-Years
-13%
|
CAGR 5-Years
8%
|
CAGR 10-Years
4%
|
|
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Sega Sammy Holdings Inc
TSE:6460
|
Net Income (Common)
ÂĄ39.5B
|
CAGR 3-Years
2%
|
CAGR 5-Years
10%
|
CAGR 10-Years
N/A
|
|
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Sankyo Co Ltd
TSE:6417
|
Net Income (Common)
ÂĄ51.1B
|
CAGR 3-Years
40%
|
CAGR 5-Years
24%
|
CAGR 10-Years
23%
|
|
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Tomy Co Ltd
TSE:7867
|
Net Income (Common)
ÂĄ15.2B
|
CAGR 3-Years
16%
|
CAGR 5-Years
23%
|
CAGR 10-Years
N/A
|
Bandai Namco Holdings Inc
Glance View
Bandai Namco Holdings Inc., a fusion of two titanic forces in the entertainment industry, came to life in 2005 through the strategic merger of Bandai, a renowned toy manufacturer, and Namco, a leading video game developer. This union was not merely a blend of companies but a melding of rich histories and complementary strengths, propelling them beyond the confines of their industries into a diversified entertainment powerhouse. Bandai's legacy of creating beloved toys like Gundam and Tamagotchi found new life and expanded narratives through Namco's digital wonders, as the group delved deeper into the realms of video games, arcade games, and amusement facilities. This synergy enabled Bandai Namco to craft a universe where physical toys transcend into digital and interactive realms, creating immersive experiences that captivate multiple generations. The company's revenue streams are as varied as its product lines, with major business units including Entertainment Content, Toys and Hobby, and Visual and Music Production. The Entertainment Content division, a critical engine of profitability, encompasses video games and network services, leveraging popular franchises such as Tekken, Pac-Man, and SoulCalibur. Meanwhile, the Toys and Hobby segment continues to ride on the global appeal of its iconic brands, offering products that range from plastic models to delicate collector's items. Visual and Music Production adds another dimension to the enterprise, producing and distributing anime and music associated with their multitude of intellectual properties. Through an integrated approach that spans across mediums and platforms, Bandai Namco doesn't just create products; it builds communities and fan bases, intertwining customers' childhood amusements with their digital pastimes, crafting both nostalgia and new excitement with each innovation.

See Also
What is Bandai Namco Holdings Inc's Net Income (Common)?
Net Income (Common)
169.8B
JPY
Based on the financial report for Dec 31, 2024, Bandai Namco Holdings Inc's Net Income (Common) amounts to 169.8B JPY.
What is Bandai Namco Holdings Inc's Net Income (Common) growth rate?
Net Income (Common) CAGR 10Y
20%
Over the last year, the Net Income (Common) growth was 156%. The average annual Net Income (Common) growth rates for Bandai Namco Holdings Inc have been 41% over the past three years , 22% over the past five years , and 20% over the past ten years .