CyberAgent Inc
TSE:4751

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CyberAgent Inc
TSE:4751
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Price: 1 111.5 JPY 2.07% Market Closed
Market Cap: 562.8B JPY
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CyberAgent Inc
Revenue

Last Value
3-Years 3-Y CAGR
5-Years 5-Y CAGR
10-Years 10-Y CAGR
Quarterly
Annual
TTM
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CyberAgent Inc
Revenue Peer Comparison

Competitors Analysis
Latest Figures & CAGR of Competitors

Company Revenue CAGR 3Y CAGR 5Y CAGR 10Y
CyberAgent Inc
TSE:4751
Revenue
ÂĄ803B
CAGR 3-Years
6%
CAGR 5-Years
12%
CAGR 10-Years
15%
Hakuhodo DY Holdings Inc
TSE:2433
Revenue
ÂĄ975.1B
CAGR 3-Years
-5%
CAGR 5-Years
-8%
CAGR 10-Years
-1%
Dentsu Group Inc
TSE:4324
Revenue
ÂĄ1.4T
CAGR 3-Years
10%
CAGR 5-Years
6%
CAGR 10-Years
N/A
Septeni Holdings Co Ltd
TSE:4293
Revenue
ÂĄ55.2B
CAGR 3-Years
37%
CAGR 5-Years
27%
CAGR 10-Years
0%
Vector Inc
TSE:6058
Revenue
ÂĄ58B
CAGR 3-Years
12%
CAGR 5-Years
11%
CAGR 10-Years
23%
Intage Holdings Inc
TSE:4326
Revenue
ÂĄ64B
CAGR 3-Years
3%
CAGR 5-Years
3%
CAGR 10-Years
4%
No Stocks Found

CyberAgent Inc
Glance View

Market Cap
562.8B JPY
Industry
Media

In the bustling business districts of Tokyo, CyberAgent Inc. stands as a symbol of digital innovation and strategic acumen. Founded in 1998 by Susumu Fujita, the company initially sought to carve a niche in the burgeoning internet advertising industry. Over the years, it deftly navigated the shifting sands of digital evolution, expanding its business model to encompass a dynamic trifecta: media, gaming, and advertising. CyberAgent's media arm revolves around its internet TV business, AbemaTV, a platform that combines the allure of live and on-demand streaming, capturing the attention of digital natives. Through AbemaTV, CyberAgent leverages its advertising capabilities, effectively monetizing its user base through targeted ad placements, while building partnerships with established content creators to keep audiences engaged. Gaming, however, has become a mainstay in CyberAgent's revenue stream, driven by its subsidiary Cygames. Known for popular titles such as "Granblue Fantasy" and "Rage of Bahamut," Cygames contributes not only in terms of profitability but also in cementing CyberAgent's reputation as a powerhouse in the mobile gaming sector. This digital entertainment colossus harnesses the freemium model, where games are free to play but entice players to make in-game purchases for enhancements and virtual goods; a strategy that has proven highly lucrative. Meanwhile, in the advertising segment, CyberAgent employs data-driven algorithms to optimize digital ad spaces, profiting from its prowess in both product creation and distribution across its vast digital network. Together, these interlocking segments form a harmonious business ecosystem, driving CyberAgent's continuous growth and influence within Japan’s tech landscape.

Intrinsic Value
1 440.79 JPY
Undervaluation 23%
Intrinsic Value
Price

See Also

What is CyberAgent Inc's Revenue?
Revenue
803B JPY

Based on the financial report for Sep 30, 2024, CyberAgent Inc's Revenue amounts to 803B JPY.

What is CyberAgent Inc's Revenue growth rate?
Revenue CAGR 10Y
15%

Over the last year, the Revenue growth was 11%. The average annual Revenue growth rates for CyberAgent Inc have been 6% over the past three years , 12% over the past five years , and 15% over the past ten years .

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