CyberAgent Inc
TSE:4751

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CyberAgent Inc
TSE:4751
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Price: 1 111.5 JPY 2.07% Market Closed
Market Cap: 562.8B JPY
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CyberAgent Inc
Intangible Assets

Last Value
3-Years 3-Y CAGR
5-Years 5-Y CAGR
10-Years 10-Y CAGR
Quarterly
Annual
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CyberAgent Inc
Intangible Assets Peer Comparison

Competitors Analysis
Latest Figures & CAGR of Competitors

Company Intangible Assets CAGR 3Y CAGR 5Y CAGR 10Y
CyberAgent Inc
TSE:4751
Intangible Assets
ÂĄ34.5B
CAGR 3-Years
17%
CAGR 5-Years
8%
CAGR 10-Years
13%
Hakuhodo DY Holdings Inc
TSE:2433
Intangible Assets
ÂĄ41.2B
CAGR 3-Years
15%
CAGR 5-Years
12%
CAGR 10-Years
24%
Dentsu Group Inc
TSE:4324
Intangible Assets
ÂĄ205.1B
CAGR 3-Years
0%
CAGR 5-Years
-4%
CAGR 10-Years
-2%
Septeni Holdings Co Ltd
TSE:4293
Intangible Assets
ÂĄ718.7m
CAGR 3-Years
120%
CAGR 5-Years
45%
CAGR 10-Years
9%
Vector Inc
TSE:6058
Intangible Assets
ÂĄ1B
CAGR 3-Years
16%
CAGR 5-Years
5%
CAGR 10-Years
20%
Intage Holdings Inc
TSE:4326
Intangible Assets
ÂĄ2.8B
CAGR 3-Years
11%
CAGR 5-Years
5%
CAGR 10-Years
9%
No Stocks Found

CyberAgent Inc
Glance View

Market Cap
562.8B JPY
Industry
Media

In the bustling business districts of Tokyo, CyberAgent Inc. stands as a symbol of digital innovation and strategic acumen. Founded in 1998 by Susumu Fujita, the company initially sought to carve a niche in the burgeoning internet advertising industry. Over the years, it deftly navigated the shifting sands of digital evolution, expanding its business model to encompass a dynamic trifecta: media, gaming, and advertising. CyberAgent's media arm revolves around its internet TV business, AbemaTV, a platform that combines the allure of live and on-demand streaming, capturing the attention of digital natives. Through AbemaTV, CyberAgent leverages its advertising capabilities, effectively monetizing its user base through targeted ad placements, while building partnerships with established content creators to keep audiences engaged. Gaming, however, has become a mainstay in CyberAgent's revenue stream, driven by its subsidiary Cygames. Known for popular titles such as "Granblue Fantasy" and "Rage of Bahamut," Cygames contributes not only in terms of profitability but also in cementing CyberAgent's reputation as a powerhouse in the mobile gaming sector. This digital entertainment colossus harnesses the freemium model, where games are free to play but entice players to make in-game purchases for enhancements and virtual goods; a strategy that has proven highly lucrative. Meanwhile, in the advertising segment, CyberAgent employs data-driven algorithms to optimize digital ad spaces, profiting from its prowess in both product creation and distribution across its vast digital network. Together, these interlocking segments form a harmonious business ecosystem, driving CyberAgent's continuous growth and influence within Japan’s tech landscape.

Intrinsic Value
1 438.84 JPY
Undervaluation 23%
Intrinsic Value
Price

See Also

What is CyberAgent Inc's Intangible Assets?
Intangible Assets
34.5B JPY

Based on the financial report for Sep 30, 2024, CyberAgent Inc's Intangible Assets amounts to 34.5B JPY.

What is CyberAgent Inc's Intangible Assets growth rate?
Intangible Assets CAGR 10Y
13%

Over the last year, the Intangible Assets growth was 30%. The average annual Intangible Assets growth rates for CyberAgent Inc have been 17% over the past three years , 8% over the past five years , and 13% over the past ten years .

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