Ubisoft Entertainment SA
PAR:UBI
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P/OCF
Price to Operating Cash Flow (P/OCF) ratio compares a company`s market value to the cash it generates from its core operations.
Price to Operating Cash Flow (P/OCF) ratio compares a company`s market value to the cash it generates from its core operations.
Valuation Scenarios
If P/OCF returns to its 3-Year Average (3), the stock would be worth €18.11 (247% upside from current price).
| Scenario | P/OCF Value | Implied Price | Upside/Downside |
|---|---|---|---|
| Current Multiple | 0.9 | €5.22 |
0%
|
| 3-Year Average | 3 | €18.11 |
+247%
|
| 5-Year Average | 5 | €30.49 |
+484%
|
| Industry Average | 3.3 | €20.43 |
+291%
|
| Country Average | 6.7 | €41.35 |
+692%
|
Forward P/OCF
Today’s price vs future operating cash flow
Peer Comparison
| Market Cap | P/OCF | P/E | ||||
|---|---|---|---|---|---|---|
| FR |
|
Ubisoft Entertainment SA
PAR:UBI
|
702.6m EUR | 0.9 | -9.5 | |
| CN |
|
NetEase Inc
NASDAQ:NTES
|
74B USD | 10 | 15.1 | |
| US |
A
|
Activision Blizzard Inc
LSE:0H8X
|
74.1B USD | 29.1 | 34.2 | |
| JP |
|
Nintendo Co Ltd
TSE:7974
|
9.8T JPY | 60.5 | 24.5 | |
| SG |
|
Sea Ltd
NYSE:SE
|
51.4B USD | 11.2 | 32.4 | |
| US |
|
Electronic Arts Inc
NASDAQ:EA
|
50.9B USD | 20.2 | 74.8 | |
| US |
|
Roblox Corp
NYSE:RBLX
|
43.4B USD | 24.2 | -40.7 | |
| US |
|
Take-Two Interactive Software Inc
NASDAQ:TTWO
|
40.3B USD | 60.3 | -10.2 | |
| CN |
Z
|
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
|
124.9B CNY | 15.9 | 33.2 | |
| JP |
|
Konami Holdings Corp
TSE:9766
|
2.8T JPY | 23 | 32.6 | |
| JP |
N
|
Nexon Co Ltd
TSE:3659
|
2.2T JPY | 12.8 | 23.8 |
Market Distribution
| Min | 0 |
| 30th Percentile | 4.4 |
| Median | 6.7 |
| 70th Percentile | 12 |
| Max | 2 287.4 |
Other Multiples
Ubisoft Entertainment SA
Glance View
Founded in the heart of Brittany, France, Ubisoft Entertainment SA began its journey in 1986, carved out by the piercing vision of the Guillemot brothers. What started as a modest family venture rapidly evolved into a titan of creativity in the gaming industry. Ubisoft's rise was fuelled by its knack for developing compelling narratives and immersive worlds, attracting a passionate global community. The company is best known for blockbuster franchises like Assassin’s Creed, Far Cry, and Tom Clancy’s series, which not only sell millions of copies but also define cultural zeitgeists. Operating across multiple studios worldwide, Ubisoft capitalizes on its diverse talent pool to produce games that resonate across different platforms—including consoles, PCs, and increasingly, mobile devices—balancing between innovation and familiar storytelling. Ubisoft's business model smartly interlaces product sales with post-launch monetization and digital services. While a significant portion of revenue is derived from initial game sales, especially during peak periods, such as holiday seasons, the company's financial strategies have significantly shifted toward digital revenues. The introduction of microtransactions, downloadable content (DLC), season passes, and subscription services like Ubisoft+ has created continual revenue streams beyond the point of sale. These digital models not only add longevity to the gaming experience but also foster an ongoing relationship with the player base, turning one-time players into long-term customers. The company's forward-looking adoption of emerging technologies and platforms ensures that it remains agile within the ever-evolving interactive entertainment landscape.