Take-Two Interactive Software Inc
NASDAQ:TTWO

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Take-Two Interactive Software Inc
NASDAQ:TTWO
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Price: 181.97 USD 0.33% Market Closed
Market Cap: 32B USD
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Take-Two Interactive Software Inc
Accrued Liabilities

Last Value
3-Years 3-Y CAGR
5-Years 5-Y CAGR
10-Years 10-Y CAGR
Quarterly
Annual
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Take-Two Interactive Software Inc
Accrued Liabilities Peer Comparison

Competitors Analysis
Latest Figures & CAGR of Competitors

Company Accrued Liabilities CAGR 3Y CAGR 5Y CAGR 10Y
Take-Two Interactive Software Inc
NASDAQ:TTWO
Accrued Liabilities
$631.5m
CAGR 3-Years
45%
CAGR 5-Years
36%
CAGR 10-Years
29%
Roblox Corp
NYSE:RBLX
Accrued Liabilities
$222.8m
CAGR 3-Years
22%
CAGR 5-Years
N/A
CAGR 10-Years
N/A
Playstudios Inc
NASDAQ:MYPS
Accrued Liabilities
$41.7m
CAGR 3-Years
13%
CAGR 5-Years
N/A
CAGR 10-Years
N/A
Electronic Arts Inc
NASDAQ:EA
Accrued Liabilities
$1.1B
CAGR 3-Years
1%
CAGR 5-Years
4%
CAGR 10-Years
4%
Devolver Digital Inc
LSE:DEVO
Accrued Liabilities
N/A
CAGR 3-Years
N/A
CAGR 5-Years
N/A
CAGR 10-Years
N/A
H
Huuuge Inc
WSE:HUG
Accrued Liabilities
$12.1m
CAGR 3-Years
-19%
CAGR 5-Years
39%
CAGR 10-Years
N/A
No Stocks Found

Take-Two Interactive Software Inc
Glance View

Market Cap
31.9B USD
Industry
Media
Economic Moat
None

Take-Two Interactive Software Inc., a titan in the gaming industry, has etched its place as a powerhouse by creating some of the most iconic video game franchises over the years. Founded in 1993 and headquartered in New York City, Take-Two operates through two major publishing labels: Rockstar Games and 2K. These labels catapulted the company to fame with franchises like Grand Theft Auto and NBA 2K, which have become cultural phenomena in their own rights. Both franchises exemplify Take-Two's strategic prowess in blending storytelling with interactive entertainment, appealing to a broad audience across different age groups. The company thrives on its ability to consistently deliver immersive experiences, filled with rich narratives and open-world environments that captivate the imaginations of millions globally. At the heart of Take-Two's business model is its razor-sharp focus on harnessing the potential of digital distribution and microtransactions. While the initial sales of its popular titles provide a substantial revenue stream, the company skillfully extends the longevity and profitability of its games through downloadable content (DLC) and in-game purchases. For instance, Grand Theft Auto V, released in 2013, continues to generate significant revenue and maintain player engagement through its online multiplayer component, Grand Theft Auto Online. This strategy ensures a steady flow of income even years after a game's initial release. Additionally, Take-Two's emphasis on recurrent consumer spending, bolstered by its premium pricing strategy and expansion into mobile gaming, ensures that it remains at the forefront of the industry, constantly adapting and capitalizing on the ever-evolving digital landscape.

TTWO Intrinsic Value
135.05 USD
Overvaluation 26%
Intrinsic Value
Price

See Also

What is Take-Two Interactive Software Inc's Accrued Liabilities?
Accrued Liabilities
631.5m USD

Based on the financial report for Sep 30, 2024, Take-Two Interactive Software Inc's Accrued Liabilities amounts to 631.5m USD.

What is Take-Two Interactive Software Inc's Accrued Liabilities growth rate?
Accrued Liabilities CAGR 10Y
29%

Over the last year, the Accrued Liabilities growth was 48%. The average annual Accrued Liabilities growth rates for Take-Two Interactive Software Inc have been 45% over the past three years , 36% over the past five years , and 29% over the past ten years .

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