NetEase Inc
NASDAQ:NTES
Gross Margin
Gross Margin shows how much money a company keeps from each dollar of sales after paying for the products it sells. It tells how profitable the company`s core business is before other expenses.
Gross Margin shows how much money a company keeps from each dollar of sales after paying for the products it sells. It tells how profitable the company`s core business is before other expenses.
Peer Comparison
| Country | Company | Market Cap |
Gross Margin |
||
|---|---|---|---|---|---|
| CN |
|
NetEase Inc
NASDAQ:NTES
|
76.3B USD |
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|
| US |
A
|
Activision Blizzard Inc
LSE:0H8X
|
74.1B USD |
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|
| SG |
|
Sea Ltd
NYSE:SE
|
68B USD |
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|
|
| JP |
|
Nintendo Co Ltd
TSE:7974
|
10T JPY |
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|
|
| US |
|
Electronic Arts Inc
NASDAQ:EA
|
50.1B USD |
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|
|
| US |
|
Roblox Corp
NYSE:RBLX
|
43.6B USD |
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|
| US |
|
Take-Two Interactive Software Inc
NASDAQ:TTWO
|
37B USD |
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|
| CN |
Z
|
Zhejiang Century Huatong Group Co Ltd
SZSE:002602
|
142.7B CNY |
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|
| JP |
|
Konami Holdings Corp
TSE:9766
|
2.5T JPY |
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|
|
| JP |
N
|
Nexon Co Ltd
TSE:3659
|
2.5T JPY |
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|
| CN |
|
Bilibili Inc
NASDAQ:BILI
|
12.5B USD |
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Market Distribution
| Min | -2 148% |
| 30th Percentile | 14.3% |
| Median | 23% |
| 70th Percentile | 34.6% |
| Max | 775.2% |
Other Profitability Ratios
NetEase Inc
Glance View
In the bustling landscape of China's tech industry, NetEase Inc. has carved out a niche as a powerhouse of online services, primarily in the gaming sector. Founded in 1997 by entrepreneur William Ding, NetEase began its journey amidst the dawn of the internet era, initially focusing on email services. However, it wasn't long before the company pivoted towards online gaming, which has become its mainstay. Today, NetEase runs a robust portfolio of online PC and mobile games that have not only captivated audiences in China but have also reached international markets. Through licensing agreements and innovative in-house development, NetEase has created and operated a variety of popular titles, offering an engaging experience that has fostered a loyal fanbase. This stronghold in gaming is further bolstered by strategic partnerships with global gaming giants, such as Blizzard Entertainment, to distribute and develop notable games like "World of Warcraft" and "Overwatch" within China. Beyond gaming, NetEase has diversified its operations to include online education, e-commerce, and music streaming. Services like Youdao, their online learning platform, and Yanxuan, a self-operated e-commerce platform, have broadened NetEase’s revenue streams. The company also operates NetEase Cloud Music, which is a formidable competitor in China's digital music industry, offering streaming services akin to Spotify but with a focus on community and user interaction. This diversification strategy not only mitigates risks typically associated with the volatile gaming market but also capitalizes on the burgeoning demand for digital content and services in China. NetEase’s revenue model predominantly revolves around game sales, in-game purchases, and subscription-based services, supplemented by advertising and user monetization on its other platforms. This multifaceted approach has allowed NetEase to thrive and secure its position as a leading figure in the digital economy.
See Also
Gross Margin is calculated by dividing the Gross Profit by the Revenue.
The current Gross Margin for NetEase Inc is 64.3%, which is above its 3-year median of 61.3%.
Over the last 3 years, NetEase Inc’s Gross Margin has increased from 54.7% to 64.3%. During this period, it reached a low of 54.7% on Dec 31, 2022 and a high of 64.3% on Jan 1, 2026.