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Activision Blizzard Inc
LSE:0H8X

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Activision Blizzard Inc
LSE:0H8X
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Price: 94.25 USD Market Closed
Market Cap: 73.7B USD
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Activision Blizzard Inc
Revenue

Last Value
3-Years 3-Y CAGR
5-Years 5-Y CAGR
10-Years 10-Y CAGR
Quarterly
Annual
TTM
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Activision Blizzard Inc
Revenue Peer Comparison

Competitors Analysis
Latest Figures & CAGR of Competitors

Company Revenue CAGR 3Y CAGR 5Y CAGR 10Y
A
Activision Blizzard Inc
LSE:0H8X
Revenue
$8.7B
CAGR 3-Years
8%
CAGR 5-Years
4%
CAGR 10-Years
6%
Roblox Corp
NYSE:RBLX
Revenue
$3.4B
CAGR 3-Years
27%
CAGR 5-Years
49%
CAGR 10-Years
N/A
Take-Two Interactive Software Inc
NASDAQ:TTWO
Revenue
$5.5B
CAGR 3-Years
17%
CAGR 5-Years
11%
CAGR 10-Years
9%
Playstudios Inc
NASDAQ:MYPS
Revenue
$310.9m
CAGR 3-Years
5%
CAGR 5-Years
10%
CAGR 10-Years
N/A
Electronic Arts Inc
NASDAQ:EA
Revenue
$7.4B
CAGR 3-Years
5%
CAGR 5-Years
8%
CAGR 10-Years
6%
H
Huuuge Inc
WSE:HUG
Revenue
$283.4m
CAGR 3-Years
-5%
CAGR 5-Years
4%
CAGR 10-Years
N/A
No Stocks Found

Activision Blizzard Inc
Revenue Breakdown

Breakdown by Geography
Activision Blizzard Inc

Total Revenue: 7.5B USD
100%
Americas: 4.2B USD
55.9%
EMEA: 2.2B USD
29.7%
Asia Pacific: 1.1B USD
14.4%

Breakdown by Segments
Activision Blizzard Inc

Total Revenue: 7.5B USD
100%
Digital Online Channels: 6.6B USD
88.1%
In-Game, Subscription, And Other Revenues: 5.9B USD
78.2%
Mobile And Ancillary: 3.5B USD
46.7%
Console: 1.8B USD
23.3%
Pc: 1.7B USD
22%
Product Sales: 1.6B USD
21.8%
Other: 605m USD
8%
Retail Channels: 290m USD
3.9%
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Activision Blizzard Inc
Glance View

Market Cap
74.1B USD
Industry
Media
Economic Moat
None

In the realm of interactive entertainment, Activision Blizzard Inc. stands as a commanding force, sculpting the landscape of digital play with its diverse portfolio of video games. Born from the merger of Activision and Vivendi Games in 2008, the company operates through three primary segments: Activision Publishing, Blizzard Entertainment, and King Digital Entertainment. Each division brings its unique flair to the gaming universe. Activision, the originator of the blockbuster Call of Duty franchise, predominantly targets console and PC gamers, pushing the limits of immersive storytelling and competitive play. Meanwhile, Blizzard is known for its meticulously crafted game worlds and franchises like World of Warcraft, Diablo, and Overwatch, which blend rich narratives with multiplayer online experiences. King, a mobile gaming powerhouse, has captivated the casual gaming market with its addictive offerings, such as the highly successful Candy Crush Saga. Monetization at Activision Blizzard extends well beyond traditional game sales, capturing multiple revenue streams that fuel its financial engine. The company harnesses in-game purchases and microtransactions, allowing players to acquire digital goods to enhance their gaming experience. Subscription services, particularly associated with Blizzard’s World of Warcraft, offer another steady income source by ensuring regular player engagement. Furthermore, Activision Blizzard has tapped into esports, turning competitive gaming into a lucrative spectacle through leagues and tournaments that attract global audiences and sponsorships. By diversifying its business model, the company not only sustains its robust growth but also weaves itself tightly into the fabric of both hardcore and casual gaming communities worldwide.

0H8X Intrinsic Value
70.37 USD
Overvaluation 25%
Intrinsic Value
Price
A

See Also

What is Activision Blizzard Inc's Revenue?
Revenue
8.7B USD

Based on the financial report for Jun 30, 2023, Activision Blizzard Inc's Revenue amounts to 8.7B USD.

What is Activision Blizzard Inc's Revenue growth rate?
Revenue CAGR 10Y
6%

Over the last year, the Revenue growth was 14%. The average annual Revenue growth rates for Activision Blizzard Inc have been 8% over the past three years , 4% over the past five years , and 6% over the past ten years .

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