Activision Blizzard Inc
LSE:0H8X
Activision Blizzard Inc
Revenue
Activision Blizzard Inc
Revenue Peer Comparison
Competitors Analysis
Latest Figures & CAGR of Competitors
Company | Revenue | CAGR 3Y | CAGR 5Y | CAGR 10Y | ||
---|---|---|---|---|---|---|
A
|
Activision Blizzard Inc
LSE:0H8X
|
Revenue
$8.7B
|
CAGR 3-Years
8%
|
CAGR 5-Years
4%
|
CAGR 10-Years
6%
|
|
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Roblox Corp
NYSE:RBLX
|
Revenue
$3.6B
|
CAGR 3-Years
23%
|
CAGR 5-Years
48%
|
CAGR 10-Years
N/A
|
|
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Take-Two Interactive Software Inc
NASDAQ:TTWO
|
Revenue
$5.5B
|
CAGR 3-Years
17%
|
CAGR 5-Years
14%
|
CAGR 10-Years
19%
|
|
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Playstudios Inc
NASDAQ:MYPS
|
Revenue
$289.4m
|
CAGR 3-Years
0%
|
CAGR 5-Years
4%
|
CAGR 10-Years
N/A
|
|
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Electronic Arts Inc
NASDAQ:EA
|
Revenue
$7.3B
|
CAGR 3-Years
4%
|
CAGR 5-Years
6%
|
CAGR 10-Years
5%
|
|
H
|
Huuuge Inc
WSE:HUG
|
Revenue
$283.4m
|
CAGR 3-Years
-5%
|
CAGR 5-Years
4%
|
CAGR 10-Years
N/A
|
Activision Blizzard Inc
Revenue Breakdown
Breakdown by Geography
Activision Blizzard Inc
Total Revenue:
7.5B
USD
|
Americas:
4.2B
USD
|
EMEA:
2.2B
USD
|
Asia Pacific:
1.1B
USD
|
Breakdown by Segments
Activision Blizzard Inc
Total Revenue:
7.5B
USD
|
Digital Online Channels:
6.6B
USD
|
In-Game, Subscription, And Other Revenues:
5.9B
USD
|
Mobile And Ancillary:
3.5B
USD
|
Activision Blizzard Inc
Glance View
In the realm of interactive entertainment, Activision Blizzard Inc. stands as a commanding force, sculpting the landscape of digital play with its diverse portfolio of video games. Born from the merger of Activision and Vivendi Games in 2008, the company operates through three primary segments: Activision Publishing, Blizzard Entertainment, and King Digital Entertainment. Each division brings its unique flair to the gaming universe. Activision, the originator of the blockbuster Call of Duty franchise, predominantly targets console and PC gamers, pushing the limits of immersive storytelling and competitive play. Meanwhile, Blizzard is known for its meticulously crafted game worlds and franchises like World of Warcraft, Diablo, and Overwatch, which blend rich narratives with multiplayer online experiences. King, a mobile gaming powerhouse, has captivated the casual gaming market with its addictive offerings, such as the highly successful Candy Crush Saga. Monetization at Activision Blizzard extends well beyond traditional game sales, capturing multiple revenue streams that fuel its financial engine. The company harnesses in-game purchases and microtransactions, allowing players to acquire digital goods to enhance their gaming experience. Subscription services, particularly associated with Blizzard’s World of Warcraft, offer another steady income source by ensuring regular player engagement. Furthermore, Activision Blizzard has tapped into esports, turning competitive gaming into a lucrative spectacle through leagues and tournaments that attract global audiences and sponsorships. By diversifying its business model, the company not only sustains its robust growth but also weaves itself tightly into the fabric of both hardcore and casual gaming communities worldwide.
See Also
What is Activision Blizzard Inc's Revenue?
Revenue
8.7B
USD
Based on the financial report for Jun 30, 2023, Activision Blizzard Inc's Revenue amounts to 8.7B USD.
What is Activision Blizzard Inc's Revenue growth rate?
Revenue CAGR 10Y
6%
Over the last year, the Revenue growth was 14%. The average annual Revenue growth rates for Activision Blizzard Inc have been 8% over the past three years , 4% over the past five years , and 6% over the past ten years .