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Earnings Call Analysis
Summary
Q4-2021
Aristocrat showcased impressive growth with revenues up 14% to AUD 4.7 billion and EBITDA rising 43%, leading to a 32.6% margin. Net profit after tax and amortization soared 81% to AUD 865 million while operating cash flow increased 30% to AUD 1.3 billion. The company plans to sustain growth, expecting Pixel United's revenue to rise 14-22% and maintain development costs above 11% of revenue. Key strategic moves include the pending acquisition of Playtech for 680 pence per share, potentially enhancing Aristocrat's presence in the expanding online gaming market.
Thank you for standing by, and welcome to the Aristocrat FY '21 Results Briefing. [Operator Instructions]I would now like to hand the conference over to Mr. Trevor Croker, Chief Executive Officer and Managing Director. Please go ahead.
Good morning, and welcome to Aristocrat's financial results presentation for the fiscal year to 30 September 2021. My name is Trevor Croker, Chief Executive Officer and Managing Director of Aristocrat. It is a pleasure to present Aristocrat's results today, along with Julie Cameron-Doe, our Chief Financial Officer. Also on the line for today's call is Mitchell Bowen, CEO of Aristocrat Gaming and Chief Transformation Officer; and Mike Lang, CEO of Aristocrat Digital. Thank you to everyone for joining us. Turning to our agenda on Slide 2. Please note that the full details of the full year results are contained in the operating and financial review document released this morning. Today, we will step through the presentation deck, beginning with the strategic overview of our business before moving to group results, highlights of our operational performance and outlook; and finally, opening the line to your questions.Before we begin, please note the usual disclaimer statement available at the back of the presentation deck. References to prior corresponding period, or PCP, relates to the year to 30 September 2020. All references are to Australian dollars unless otherwise indicated. Turning now to Slide 4. Our results today demonstrate the successful execution of our strategy over the reporting period. Our focus on share taking through sustained investment in outstanding products, the best people and capability and strong business fundamentals has remained at the heart of our approach. Today, Aristocrat is a global gaming content technology business and mobile game publisher that is global in scale while also delivering profitable organic growth ahead of category. We're also an increasingly resilient business with 80% of group revenues in the period derived from recurring sources, up from around 50% 4 years ago. We continue to invest to grow in new adjacent segments, channel and genre opportunities, adding to our diversity and performance momentum. In gaming, we further enhanced our leading position in North American gaming operations during the year, growing the total gaming operations floor as well as our share in addition to a higher average fee per day. We also increased share across key outright sales segments globally. Our games and products continue to be recognized as top performing. Aristocrat games made up 17 of the top 25 premium leased products in North American market on average across fiscal 2021. At the same time, our digital business consolidated its position as a top 5 publisher in Tier 1 Western markets, delivering world-class games across multiple genres. We continue to focus on growing our pipeline with a series of tuck-in acquisitions and further organic investments, which successfully grew key titles and delivered strong performance across the year. The digital business contributed just over half of total growth revenue for the period, further highlighting our success in diversifying and growing our operations.With its global scale and ambitious plans, we believe it's the right time to replace the informal name, Aristocrat Digital, with a new name and brand that both truly describes our mobile-first publishing operations and helps to facilitate its growth. From today, Aristocrat Digital will be known as Pixel United, abbreviated to PXU. The new name will allow the business to more effectively recruit digital talent and engage potential partners and other stakeholders while reducing scope for confusion with Aristocrat [ Digital ].As Aristocrat's total operations continue to become more digital in nature, it's also helpful to clarify any suggestion that only our mobile publishing business has digital characteristics, and that's clearly not the case. There are no broader changes as a result of the rebrand with Big Fish, Product Madness and Plarium continuing to operate as normal under the umbrella of Pixel United rather than Aristocrat Digital. Finally, our strong balance sheet, cash flow generation and available liquidity continues to provide full strategic optionality as we accelerate implementation of our growth plans in the period ahead. Turning to Slide 5 for an update on the proposed acquisition of Playtech. Consistent with the U.K. takeover code requirements and in line with published materials, we are pleased to provide an update on progress since we announced the proposed acquisition of Playtech plc on 18th of October. All relevant materials continue to be available on the Power of Play website with links also provided to these materials from our Aristocrat Group website.As we shared last month, the proposed acquisition of Playtech is strategically and financially compelling. It will accelerate Aristocrat's strategy and provide material scale in the already large and growing USD 70 billion online RMG segment. The acquisition will deliver medium-term revenue and earnings growth, in particular, in the fast-growing and liberalizing North American online RMG segment, combining Aristocrat's core strengths in exceptional gaming content, long-term customer and regulatory relationships with Playtech's technology and platform. Online RMG offers new and complementary growth channels for Aristocrat's land-based gaming business and content, alongside the other significant strategic and financial benefits set out in detail in our disclosures last month.Aristocrat's offer of 680 pence per share in cash provides full, fair and certain value for Playtech shareholders. This represents a 58% premium to the undisturbed share price at the time prior to the firm offer announcement. We also believe that the combined group will provide greater opportunities to Playtech employees. The proposed acquisition has been unanimously recommended by the Playtech board. And in addition, we received irrevocable undertakings and letters of intent supporting the transaction from Playtech's shareholders, representing 16.52% of Playtech's share capital as of the 15th of November 2021. Aristocrat has put in place an interim financing agreement to provide funding certainty to complete the proposed transaction. This has been supported by a successful $1.3 billion equity raise structured by the way of a pro rata entitlement offer. The institutional component of the Aristocrat equity raise offer saw a strong 92% take-up rate with 19 of our top 20 institutional shareholders participating in either part or in full. The retail component of the equity raise also successfully closed last week, a strong take-up rate of 78% comfortably exceeding the average of entitlement offers of this type. The Aristocrat equity raise is structured to provide equitable treatment to all Aristocrat shareholders, and we're delighted at the strength and support from our shareholders for the proposed acquisition. Debt financing arrangements are progressing to plan. Aristocrat has received consents from its TLB lenders in connection with existing Aristocrat TLB financing arrangements. We've also received strong support from credit agencies with S&P moving to a positive outlook. This reflects a potential upgrade to BBB- upon close of the proposed transaction due to the expanded scale, customer and geographical footprint and more diverse earnings profile of the combined business. In addition, Fitch has initiated coverage with a rating of BBB- and a stable outlook while Moody's has reaffirmed its rating of Ba1. Aristocrat may therefore be considered investment-grade upon the close of the proposed acquisition. The regulatory engagement process is also on track, and we are focused on progressing this quickly. Aristocrat holds gaming licenses in over 335 gaming jurisdictions, including many U.S. states and tribal nations. Aristocrat's long-term engagement with regulators across key gaming jurisdictions, together with our strong financial fundamentals, deep customer relationships and established presence in global gaming markets, position us to complete the transaction as planned in the second quarter of calendar year 2022. Finally, we note that Playtech published its scheme document last Friday, which sets the Playtech shareholder vote on Aristocrat's proposed acquisition for the 12th of January 2022. Playtech has also published a circular in respect of its proposed disposal of the Finalto business, which sets 1 December as the date on which Playtech shareholders will be asked to vote on the sale. We look forward to working for the process and providing updates as appropriate. Turning now to Slide 6 and a reminder of our established growth strategy. This describes the flywheel effect Aristocrat is achieving off the back of strong business fundamentals and our preparedness to invest heavily in organic growth and selective M&A. The decisions we've taken have made Aristocrat today even more diversified, resilient and focused than we were in the pre-COVID period. With our financial performance almost back to pre-COVID levels over fiscal 2021, we are ideally placed to accelerate our momentum going forward. Before stepping through the detail of our financial performance for the period, I'd like to take a moment to touch on some of the progress we've achieved against our key pillars of this strategy on Slide 7. From a people-first perspective, we're proud to be certified as Great Place to Work in Australia and the U.S. for the first time and in India for an impressive sixth year during the reporting period. We see this as recognition of the efforts we've made in energizing our culture and supporting our people, which include our recent pivot to permanent, flexible hybrid work model globally. It also includes innovative engagement, development, retention and incentive strategies deployed over the year. An aggregate engagement score of 8.4 was achieved across the year with 91% participation, which is above relevant technology benchmarks. From a customer perspective, Aristocrat Gaming was named Industry Supplier of the Year at the Global Gaming Awards in Las Vegas in October 2021 for a third year in a row, underscoring our focus on being a supplier of choice to customers in our largest market and across key gaming segments globally. I previously touched on some of these highlights in terms of our ongoing diversification and business resilience. Over the year, we continued to invest to grow in adjacent gaming segments in the U.S. and in fast-growing mobile gaming genres. In Pixel United, a number of acquisitions were announced to further expand our presence in key game development hubs, including Finland and Poland, to support planned pipeline growth. Over USD 520 million was invested in user acquisition, representing 28% of Pixel United revenues, which was the higher end of our 25% to 28% target range. In addition, $528 million was invested in DMV during the year, representing a market-leading 11% of group revenue for the 12 months to 30 September 2021. Turning now to Slide 8. Our strategy is fundamentally geared to delivering sustainable performance, which means that a robust sustainability program is an important part of our approach. Our sustainability strategy is structured around 3 pillars and focused on the issues and the priorities that are most material to our business. These priorities are reviewed periodically and updated in line with progress, materiality and the feedback of our stakeholders. Details of our recent progress will be provided in our sustainability disclosures for fiscal year 2021, which will be published on our group website on the 27th of this month. I encourage you to review the disclosures in full. We would like to take this opportunity to share a few highlights. In terms of our business operations, Aristocrat recently committed to adopting a group-wide, science-based greenhouse gas emissions reduction targets, consistent with the requirements of the Paris Agreement. We have made investments in improved data capturing and specialist capability in order to deliver this goal. We've also continued to lift the bar in corporate governance, reflecting the fact that this is one of our most material ESG priorities.In responsible gameplay, we delivered a raft of initiatives, including new tools, features and functionality to enhance player information and choice across our gaming and social casino products. We also achieved support for our Australian-first trial with cashless gaming technology in New South Wales in partnership with the government, the regulator and our customer. We look forward to that trial launching early in the new calendar year now that venues in New South Wales have been able to reopen.In terms of our people and community, I've mentioned our Great Places to Work certifications and our strong engagement results. I would add that we are pleased to have delivered our 2021 gender equity commitments in full and have moved to adopt higher targets for the 2022 to 2025 period. These will also be set out in our disclosures in detail. Of course, we readily acknowledge that our ESG journey is an ongoing one with plenty still to do, but we are excited by the progress we're making and the impact our efforts are having, particularly with respect to our culture and engagement. We're also pleased that the quality of conversations we're having with customers, players, partners and other stakeholders about shared initiatives and a focus on the longer term. Turning now to enterprise transformation on Slide 9. This provides some context as to how we're investing in our core business capability to facilitate ongoing transformation in our scale and velocity. In other words, we're increasingly focused on ensuring Aristocrat is not only becoming bigger but also better, meaning more resilient and diverse, more innovative and much more capable of digesting change.We think about our effort in 3 buckets, the first being key portfolio initiatives. These aim to scale and diversify existing businesses, explore and enter attractive adjacencies and to establish a pipeline of new growth options and conversion opportunities. Major focus areas include strategy execution, talent development and increasing organizational capability. It also includes ESG, where we're focused on our most material priorities in strong governance, promoting responsible gameplay, employee engagement and diversity and inclusion. The second bucket comprises integration and change management initiatives, while the third area is all about accelerating productivity. This spans initiatives focused on process management and data and analytics. This transformation effort is ongoing and will underpin our ability to sustain our strong growth long term and fully implement our strategy. I'll now turn to a summary of our group performance for the year, building on the market disclosures released on 18 October. Turning to Slide 10. Over the year to 30 September 2021, the group delivered strong growth and a high-quality result that reflects the successful execution of our strategy and the sustained levels of market-leading investments I outlined earlier. Normalized profit after tax and before amortization of acquired intangibles, or NPATA, of $865 million represents an increase of 81% in reported terms and an impressive 102% in constant currency compared to the PCP, reflecting outstanding product and portfolio performance with profitable growth and margin expansion across both gaming and Pixel United segments. This result is only 3% below the pre-COVID financial year 2019 result of $894.4 million despite the unfavorable foreign currency impact and with not all markets fully operational during the period. Earnings before interest, tax, depreciation and amortization, or EBITDA, of $1.5 billion represents an increase of 43% in reported terms and 58% in constant currency compared to the PCP. With strong operating cash flow of over $1.3 billion, up 30% compared to the PCP, the group's balance sheet remains robust with over $2.7 billion in available funds and a net debt-to-EBITDA ratio of 0.5x as at the 30th of September 2021. The directors have authorized a fully franked dividend of $0.26 per share or $174 million in respect to the period ended 30th of September 2021. The record date will be 2 December, and the payment date will be 17 December 2021. I'll now invite Julie to take us through further details of the group results on Slide 12. Julie?
Thank you, Trevor, and good morning, everyone. The profitable growth we've reported today came on the back of stronger revenue across both the Aristocrat Gaming and Pixel United businesses to $4.7 billion, up 14% in reported terms and 25% in constant currency. Increased operating leverage further enhanced the results, demonstrating the quality of earnings delivered in the period. EBITDA increased to 43% compared to the PCP, as Trevor mentioned, and the EBITDA margin expanded to 32.6% from 26.1%. Fully diluted earnings per share before amortization of acquired intangibles of $0.1356 represents an 82% increase compared to the PCP. During the year, the group adopted the new IFRS accounting interpretation in relation to configuration and customization costs incurred in implementing software-as-a-service arrangements with cloud providers. While this has no overall impact on the result, I would draw your attention to the restatement of the prior year comparatives across the financial statements, which is consistent with the new IFRS guidance. Slide 13 sets out the composition of Aristocrat's reported NPATA performance of $865 million normalized for significant items and compared to the PCP. The 81% in NPATA during the year was driven by over $415 million in incremental profit from the Americas Gaming business with a significant contribution from gaming operations, combining growth in installed base and fee per day. Growth was also seen across the ANZ gaming business despite extended lockdowns in the key jurisdictions of New South Wales and Victoria. The result was partly offset by weakness in the international gaming segment, which continued to be impacted by venue closures or travel restrictions across key regions. Pixel United delivered $120 million in incremental profit, reflecting profitable growth in social casino and the impact of continued scaling of key world-class games such as RAID: Shadow Legends. Higher corporate and other costs reflected increased investment in enterprise transformation, people and capability, and the group's market-leading investment in D&D was consistent with our growth strategy. The result was offset by almost $100 million in unfavorable foreign exchange movements compared to the PCP. Turning now to Slide 14. The group generated over $1.3 billion in operating cash flow, up 30% compared to PCP. The interest and tax expense line increased 77%, driven by higher taxes paid in line with improved business performance and the deferral of fiscal 2020 payments to the reporting period due to COVID-19. Capital expenditure was over $200 million in the year, primarily comprised of continued investment in hardware to support growth in the Americas gaming operations installed base. Significant noncash items in the period related to the remaining contingent Plarium retention arrangements and the Big Fish owner of lease provision. The change in net working capital is stated after the payment of the Kater and Thimmegowda legal settlement as disclosed at the half. Moving now to capital investments and our balance sheet, Slide 15. Aristocrat continues to allocate capital according to our established priorities in order to promote long-term growth and appropriate shareholder returns. During the year, as Trevor highlighted, we committed $528 million in D&D to further strengthen our product portfolio. We also invested USD 521 million in user acquisition to grow our mobile games business, Pixel United; and over $200 million in CapEx, as previously noted. We continue to prioritize capital for M&A to accelerate our growth as recently highlighted by our offer to acquire Playtech. From a capital return perspective, we maintain our discretionary dividend policy. As previously disclosed and consistent with our established track record, Aristocrat would expect to resume deleveraging following the completion of the Playtech acquisition. The group's strong balance sheet and liquidity position as at 30th of September 2021 continues to provide us with financial strength, flexibility and full optionality to pursue our growth strategy. Net debt of $805 million at period end is down from $1.6 billion the previous year and represents a net debt-to-EBITDA leverage ratio of 0.5x. At 30th of September 2021, Aristocrat had total liquidity of over $2.7 billion comprised of cash and available revolving credit facilities of $277 million. Our debt facilities, largely drawn from the U.S. Term Loan B market, remain competitively priced at a weighted average of LIBOR plus 250 basis points. Credit agreements remain covenant-light and provide the group with financial flexibility.That completes the overview of group results. I will now pass back to Trevor to comment on operational performance and outlook for the 2022 financial year. Trevor?
Thanks, Julie. Turning first to Aristocrat Gaming business on Slide 17. Overall gaming revenue increased 27.5%, while profit grew an impressive 83% compared to the PCP with strong performance across the Americas and ANZ businesses, as highlighted. Americas revenue increased 46%, while profit more than doubled to USD 729 million, driven by growth in the Class II and Class III premium gaming operations installed base to over 54,000 units. This result was coupled with an industry-leading unadjusted average fee per day of $51.41 in the period, up 45% on the PCP, reflecting continued penetration of high-performing games. The business grew share across key segments and expanded margins with operational momentum, supported by a stronger-than-expected economic recovery, positive consumer sentiment and participation. Aristocrat's Class III premium installed base grew 14% to almost 28,000 units, while the Class II gaming operations installed base grew 4% to over 26,000 units with almost all machines switched on in customer venues that were opened at 30th of September 2021. As previously referenced, average game performance data for the period underlying the business is exceptional portfolio strength. Finally, North American outright sales revenue increased 30% compared to the PCP, representing a significant recovery in volumes and demand following the launch of the MarsX portrait cabinet and continued expansion into adjacent segments. Average selling price, or ASP, also remains strong.In ANZ, revenue increased by 43% to $400 million in constant currency compared to the PCP, while profit increased by almost 160% to $152 million. Margins expanded to over 38%, reflective of strong product and cabinet performance and COVID impacts in the prior period. Average cabinet selling prices decreased slightly, driven by promotional activity, delayed customer recovery and support longer-term growth. The ANZ business extended its market-leading ship share performance, once again highlighting portfolio strength and the business' outstanding operational momentum. Moving now to Pixel United on Slide 18. Again, noting this is a new name for Aristocrat Digital segment. I'll also remind you that the figures on this slide are in U.S. dollars. Pixel United recorded bookings growth of 14% and a 22% increase in segment profit compared to the PCP to deliver bookings of over $1.8 billion and segment profit of over $600 million over the reporting period. This performance reflected effective investment in live ops, features and new games content, while the circa $70 million increase in UA over the period supports the profitable growth of RAID: Shadow Legends. It also helped drive strong performance in social casino games, especially Lightning Link and Cashman Casino, along with the Scaling of EverMerge and the global launch of Mech Arena, the business' first title in the action genre. Overall, player demand remained elevated compared to pre-COVID levels, albeit somewhat moderated compared to the second half of fiscal 2020. Increased profits and margins were driven by strong retention and engagement in social casino, together with UA, an increased contribution from Plarium play with strategic re-basing of Big Fish completed in the second half of the prior year and a prudent approach to cost management. Pixel United continues to invest heavily in new content and portfolio expansion, including attracting and securing world-class game development talent and growing our presence in key high-quality lower-cost mobile development hubs, as I touched on previously. The business grew share in mobile gaming over the period to become the clear global #1 in the social slot segment and #2 in the total social casino genre. We also achieved the #1 position in the Squad RPG, or role playing games, segment and the #2 spot globally in the casual merge segment according to industry data. Daily active users, or DAU, increased to 6.8 million at period end. DAU quality, a favorable genre mix and effective live-ops combined to deliver an impressive 25% increase in average bookings per daily active users, or ABPDAU, performance compared to the PCP. The result of $0.74 was a new ABPDAU record for our business.In summary, Pixel United made significant strides forward over the 12 months to 30 September 2021. The business has accelerated its momentum, growing in scale, portfolio breadth and the capabilities to drive performance. We will continue to invest to grow the game development pipeline and further build our capabilities to fully capture opportunities in this growing segment. Slide 20 provides a recap and summary of our performance highlights for the year to 30 September 2021. I won't repeat the highlights on this call other than to say that we are encouraged by the growth, diversification and resilience that underpins this very pleasing result. The 81% increase in NPATA, together with margin and share expansion across key gaming and mobile segments, shows the benefit of our increasingly competitive and high-performing product portfolios and strengthening customer and player engagement. As I said at the outset, this performance is also a testament to the relevance of our established growth strategy and effective execution over the 12 months to 30 September 2021. It also reflects the outstanding efforts and impact of our global team of more than 7,000 talented people.Turning now to outlook for the 2022 fiscal year on Slide 21. Aristocrat plans to continue growth over the full year to 30 September 2022, assuming no material change in economic and industry conditions excluding the impact of the proposed acquisition and funding of Playtech and reflecting the following factors: enhanced market-leading positions in gaming operations measured by the number of machines and fee per day; sustainable growth in floor share across key gaming outright sales markets globally; further growth in Pixel United bookings with UA spend expected to be within the recent range of 26% and 29% of overall Pixel United revenues, pending timing and success of new game launches during the year; continued D&D investment to drive sustained long-term growth with investment likely to be modestly above the historical range of 11% to 12% of revenue and further investment in core business capability to facilitate ongoing transformation in our scale and velocity. Nonoperating expense assumptions are also set out on the slide, specifically regarding interest expense, amortization of acquired intangibles and income tax expense. And finally, the group has entered the 2022 fiscal year with excellent momentum, flexibility and resilience and a balance sheet that continues to provide full strategic optionality. Our teams are excited to continue to deliver profitable growth and accelerating our strategy with our proposed acquisition expected to complete in mid-calendar year 2022.With that, I'll conclude the formal presentation and hand it back to the moderator to open the line for questions. For the benefit of others on the call, please limit yourself to 2 questions before rejoining the queue, if you wish.
[Operator Instructions] Your first question comes from Matt Ryan of Barrenjoey.
My first question was just going to be around the big increase that you saw in your participation yield in the second half. I'm guessing that this will moderate over the course of fiscal '22. But I was just hoping if you can give us a sense of what you're seeing on the ground at the moment with casino GGR in the U.S. and how much moderation that you're seeing at the moment.
Yes. Thanks, Matt. I appreciate the question. But first of all, Mitchell Bowen is on the line. So I'll make a couple of opening comments, and then Mitchell might give you some more context around what we're seeing. I think what we are seeing is we still see strong coining across Class III and Class II. It is coming back as far as growth over the period because we are now back circling over reopenings around this time last year. Overall, you would have seen that there's been some positive GGR reporting in the last couple of weeks, particularly by operators and also by other manufacturers around quite stable GGR perspective.So, yes, we're still conscious that there are a number of stimulating factors out there, but we're still very happy with our GGR performance against last year, and the portfolio, obviously, continues to contribute strong from that perspective. I might just ask Mitchell about some commentary around what he's hearing from the customers' point of view, Mitchell?
Yes. Thanks, Trevor, and thanks, Matt. Look, I think Trevor summed it up nicely. I think the demand is remaining relatively consistent at the moment. However, with a change of mix in fixed fee per day and consumer behavior, we do expect that to moderate towards the back end of this year and early next year. However, the game performance and the product pipeline that we've got coming through, the new cabinet launches that we've got planned for '22 are all positive as we aim to try and keep that as positive and to keep momentum going as fast as we can. But at a GGR level, we are seeing some consistent performance across both Class II and Class III, particularly obviously in that gaming operations space.
And just a question on margins. It feels like there's a pretty sizable increase in costs coming in the FY '22 year. And your guidance on D&D is pretty clear, but I noticed there was a pretty significant uplift in SG&A and corporate costs in the period that we just went through. So I was just hoping if you could tell us whether that's the new normal moving forward.
Yes. Thanks, Matt. I'll pass to Julie. I think it's important that we reference to Slide 9, which is about building scale and piping capacity for continued growth. And that's really what we're talking to here is continuing to be able to do that. But I'll let Julie walk you through why we're doing that.
Yes. Thanks, Trevor. Yes. And I think when we think about our investment in transformation, I think you've got to step back from the overall result and focus on the quality, and that's what we've done. We've seen the great improvement in cash flow in there as well with over $1.3 billion of operating cash flow delivered. In terms of SG&A, as you know, we've been flagging for a few years now the need to invest in capabilities and skill sets. But obviously, we went into cash preservation mode in March 2020, and we had to pause a bunch of things. But then we start to see the ramping effect of the initiative when we start -- when we restarted them in the first half, when we restarted to get confidence in the trajectory of performance. So you do see that effect especially in corporate costs, and you see the uplift in corporate costs in the second half. The focus we've got on that, when we say in the outlook statement that we expect to continue to invest, we're referring to the full year number rather than the run rate in the second half. So that might help you to get a better understanding of that. But really, as Trevor has gone into on Slide 9, we're very focused on what we can do to facilitate the ongoing transformation in our game and velocity. So that's where we've become really focused in investing in those kind of areas and in those priorities. And you've also got to think about the noise in the numbers year-over-year. And I don't -- we don't have to get into it now. I'm sure we can do it offline. But obviously, there were lower costs in the second half of last year when we were in cash preservation mode, and then there were those kind of year-end provisions that we talked about previously. And so there's a bit of normalization you have to do when you're looking at the year-over-year comps that you can clearly see. But we've restarted and reset quite a few of those initiatives now, and they're really tied to our growth aspirations of the business.
Your next question comes from Larry Gandler of Credit Suisse.
A couple of questions on digital and if I could squeeze maybe one in on international. So 2 questions on digital are with regards to Plarium play, maybe you can give us some indication how that's grown in sort of your channels and whether Mech Arena is contributing to that nicely and if you have other gains. This is the second part of the question. So the games the pipeline, where are they -- where are those categories? What categories are you targeting there? So those are the digital questions.And then on the international, there's a big delta from what you guys reported this year to where that division had, say, peak earnings. What steps and how quickly can we get back towards, obviously, not peak, but get back towards that?
Yes. Thanks, Larry. Good way to just squeeze 3 questions into 2. So thank you for doing that. Look, I'll just make a quick comment on Plarium play, then I'll hand to Mike to talk to you about Plarium play, and what it looks like and also his pipeline as well.Now Plarium play is about 30% of bookings for the digital business now across the board. And then Mike will talk about how RAID, et cetera -- sorry, 30% of RAID, my apologies, not of total bookings. And I'll get Mike to just talk about how that's progressing and also the pipeline. So over to you, Mike.
Thank you, Trevor. So in regards to Plarium play, we continue to be very enthused with the momentum we're seeing at Plarium in regards to more and more consumers shifting to the more robust experience at Plarium play, which we're excited about but also very favorable economics in that we do not [ plan ] platform fees and anything related to that.And the question in regards to Mech Arena, our plan is to bring Mech Arena on the Plarium play at the beginning of the calendar year, this upcoming calendar year, in addition to a number of new content features in this exciting new genre and the action genre that we've not been in. So the story continues to be very positive at the Plarium play, and we hope to do much more there.In regards to the pipeline, we've got 3 particular areas that we're most excited about going into this year, in addition to continued scaling up of Mech Arena. The first is in the strategy segment. We've got a new exciting game that we're working on there called Magic Wars. That comes from the team that was involved with Viking's project that was very successful for Plarium. The strategy segment continues to be one of the largest genres for mobile gaming, and we think there's a lot more that we can do in that genre. We also plan to become and expand out on the casual merge segment with our acquisition that we've announced of Futureplay in Helsinki, Finland. That group, we're really excited about what they're doing in that segment, and that will be continue to expand this year as new pipeline.And then finally, we have a really new exciting social casino slots game that's been in development for a number of years that is going to be really breakthrough in regards to, not only the digital-first content that's being created by the amazing D&D studios within Aristocrat, but also in terms of the graphics and features and capabilities that we think is going to be very market changing. So we're really excited about our pipeline this year. We're hopeful that we will continue to see success we've seen over these last few years organically.
Thanks, Mike. So just on the second question, Larry, you're asking about the international performance and the delta of the previous year. So I'll just ask Mitchell to talk about next steps. But as you'll recall, both of those markets being Asia and EMEA are recovering from COVID at a much slower pace. And so I'll just give Mitchell the opportunity to just give you some context in there and the steps we're taking.
Thanks, Trevor. Yes, look, the international side of things, as you would appreciate, for the majority of -- not the majority, for a large part of 2021, those jurisdictions were shut down. They are going to slowly emerge. Asia is heavily reliant on the travel side of things. And so once borders open up, we expect Asia to recover a little bit quicker. There are some new openings expansions that we're expecting in the first and second quarters of this year, which we are focused on with -- in particular, bigger markets like the Philippines and Macau is where that focus will be. Obviously, Macau does have some regulatory and concessionaire matters to attend to, which we're working with operators and local governments accordingly on our product technical standards. And then Europe is a market-by-market. As restrictions lift and those markets open up, we're very active with our fleet. And similar to what we have done with Aristocrat assist in the bigger markets like North America and ANZ, we'll do a similar thing across Latin America, EMEA and Asia. So we are poised, but it will be a bit of a slower growth there, Larry.
Your next question comes from Justin Barratt of CLSA.
I just noted again that your D&D spend is expected to be modestly above the historic range. I just wanted to understand a little bit more detail the reason for that. Is it just simply paying a little bit of catch-up or slightly reduced spend during COVID? Or is there another reason?
Yes. Thanks, Justin. I appreciate the question. The guidance we've given here is that D&D is our #1 priority that we use every year to continue to accelerate our growth as far as our organic business goes. We're entering 2 new adjacencies this year in New York lotteries and HHR, plus we're increasing our investment in technology and ongoing hardware investment. We wanted to guide that it could be slightly ahead or we'll be slightly ahead of where we've normally been. But it is about reinvesting for the next wave of growth, and it's about investing to continue to have the strongest portfolio, the best hardware and the best technology to support our portfolio and our customers going forward. So it's consistent with our strategy. It's not a breakout. We just wanted to provide that context.
Fantastic. And then just another one. You noted that you're looking at a move into Kentucky HHR and New York lottery markets in early 2022. Can you just provide a little bit more detail on that and the extent of the opportunities there?
Yes. So these are 2 markets, and this is consistent with our adjacency approach, so the way that we enter new markets is to look at adjacencies where we have low or no share and we have the capability or capacity to enter those segments and be successful. So HHR is a specific segment that we haven't participated in historically. The total market is about 19,500 units. It's across a few markets last year, Kentucky, Kansas, Virginia. And it's really about -- it's a full sale market. So it's really about entering that segment, and we'll be entering that segment with around 20 titles on the Mars and the Helix XT product going forward, and we expect to be doing that in calendar year 2022. As far as New York lotteries goes, again, the same principle as to why we're entering that. It's a different delivery mechanism, but still, we believe our games will resonate and they must resonate. We have confidence around that. It's a market size of about 18,250-odd units. It is a fee-per-day market. And we have been allocated a Tier 2 position in that market, which means we can achieve a maximum of about 10% of the units on the floor in that market. And we will enter that market in trial in calendar year 2022 as well.
[Operator Instructions] Your next question comes from Rohan Sundram of MST Financial.
Just keen to find out, Trevor, how would you rate your forward visibility now versus, say, 6 months ago in land based? And maybe also for Mitch, how has the tone of discussions with major customers changed? And maybe, how are you managing supply chain disruptions? I know there's a few in there. In my heart, it feels like one question.
Yes. You're getting it because of Larry on that one, Rohan. Thanks for that. We're certainly happy to answer the question. So no problems at all. We've been working hard over the last couple of years about investing in the way that our sales teams have tools, tools like Salesforce, CRM and also developing that capability. So as we came out of the -- came through the pandemic period, we've been able to really escalate the implementation of those tools. We already had them private. We've been able to use them to give ourselves the visibility. And we make a comment about we're carrying excellent momentum into 2022, and I'd say excellent momentum and great visibility from my perspective as we come into 2022 for our traditional gaming business, noting that there is volatility in fee per day. But as far as product pipeline goes, customer pipeline goes, customer attitudes and acceptance of our product, then I would say we're in good shape. Mitchell can add some more clarity around the customer piece, and I'll pass to him in a second. On the second point about supply chain, we've spoken to you a couple of times now that we took a long position going into COVID. We looked at making sure we were -- remained the preferred partner with our suppliers. We diversified our supply chain over the period prior, and we've continued to invest around making sure we have access to the componentry to be successful. We're more experiencing now the logistics challenge as opposed to the supply challenges. So as far as componentry goes, we're largely able to get the components we need. It's now around the logistics aspects, and we've been able to build a capability within our team to manage that at a micro level as far as supply and logistics go. So I'll hand to Mitchell to talk about customers, and he can perhaps just give you a little bit more color around the supply. But the team has done an exceptional job of managing that and very comfortable with the visibility and our ability to do that. And like I said, we were long on inventory, and we're going to remain long on inventory to support our customers. Mitchell?
Thanks, Trevor. Rohan, I think probably on the customer side, I think we've talked a lot about product performance. We can talk about 17 of the top 25 in premium. We can talk 7 of the top 25 in our own sales. We can talk about the top 5 cabinets, et cetera. What we have done with our customers and continued on through or post the kind of first and second lockdown is really try and have conversations with our customers that are less transactional and more relationship and take a whole-of-portfolio approach and just listen to the challenges that they've got on their floors and how we can provide solutions, whether it's in a services form or a product or jackpot configurations and so on. So look, as Trevor talked about, the funnel is strong on all lines of business. And as we take this portfolio approach across game sales, gaming ops and CX, we are starting to build out these longer-term master lease agreements and purchase agreements with our customers across both North America and ANZ, which does give us a lot greater visibility, which is why you see the continued investment in R&D and why we didn't slow down during the closed period, and that's starting to emerge as a bit of an advantage for us going forward. So the customers -- we just continue to listen to our customers and make sure we're responding accordingly.
Thanks, Mitchell. Did you want to make any further comments on supply chain?
Look, I think like you said, Trevor, the 2 main aspects that we look at across supply chain are really about the actual supply and making sure that we've got componentry across all our product lines as well as the logistics side, both on freight and shipping as much as it's from suppliers to Aristocrat and from Aristocrat to customer. And we will continue to do that. And we've got visibility of componentry purchase orders out for quite periods of time. But as you would appreciate, the whole globe has got a supply chain challenge, and we are trying to balance the sourcing components with the funnel, with customer requirements. And I feel like we're doing a pretty good job at that at the moment. But that will continue in for the first half of next year. That's for sure.
Your next question comes from David Fabris of Macquarie.
I got a couple of questions. I'll start off with the U.S. land-based market, then I just want to follow up with the Term Loan B question. So just with the U.S. land-based market, can you maybe make some comments around the replacement cycle, when you think they might fully recover and the demand level that you'd be expecting? And secondly on that, with casinos, do you think they're amenable to increasing that allocation to gaming operations from those traditional levels we saw on a pre-COVID basis?
Yes. Thanks, David. We'll jump into that. So first of all, I think we saw around about a 60,000-unit demand in 2019, which dropped down to around, I think, 34,000 in market for '20. It's starting to move back towards that 60,000 in '22 and probably back to around the more normal levels of 70,000 in '23 is our view on land-based -- the land-based market. I think if you then think about the overall position about what we're seeing with gaming ops versus for sale, I guess, traditionally, we've seen that gaming ops sitting in that 10% to 15% of the floor. That seems to be moving slightly higher. Let's say, 15% to 20% of the floor is what we're starting to observe, again, given good cabinet investment, great game performance and game performance investments. So that would be my commentary to you on the way we're seeing the market over this period -- over the period of time from pre-COVID into COVID and then back out again.I still think that there's a lot of water to run under the bridge as far as operators' views on how much they're going to allocate to for-sale games. That still hasn't come back to historic levels, as I said. And I think that's still going to take a little bit of time to come back. But gaming operations has increased as a percentage of the overall floor, and we've been a big driver of the increase in the overall floor of gaming operations in the last 12 months.
Great. I appreciate that. And just thinking about the Term Loan B market. You need to raise debt for Playtech. Maybe you can refinance some of your other debt as well. Can you talk about maybe the rates that might be achievable within the Term Loan B market, maybe a range or something? Can you get a better rate than where you're at now? I know you made some comments earlier on the call, but can you help us understand this a little more, please?
Sure. It's Julie here. So, yes, we talked to our weighted average at the moment being LIBOR plus 250 basis points. And obviously, that's a combination of our original Term Loan B, which we upsized in 2018 from Plarium and then to Big Fish and, obviously, the sidecar that we raised in 2020, which we had to take broader terms on that.So when we look at what we're likely to achieve when we go out to market the debt, we'll obviously be looking to refinance and achieve a better rate than we achieved on the $500 million, which was LIBOR plus 375. You may have noticed today, David, that we just have Fitch initiate coverage of us, and they've actually got it out there at BBB- now. So that's actually moving us to investment-grade. And earlier on, because last month, we had S&P out there who changed their outlook to favorable, and so that's in anticipation of -- on close of the deal or on proof that we deleverage as we've committed to that -- but we'd also be moving to investment-grade there. So obviously, that would put us in a really good position from a debt marketing perspective. So we do expect to improve the pricing on the debt.
Great. And just to follow up on that. Can you give us some indication of what benefit you get once your investment grade on those spreads? Or is that too complicated?
I think that's probably pushing a bit too far out there at the moment for us. I think it's just really an indication of the quality of the credit, taking into account what the combined businesses would look like in terms of the geographical spread and the diversification. So I think there's a lot of focus on quality there, but I think it's a bit early to be getting into what those spreads might look like.
Your next question comes from Alexander Mees of Morgans.
Your earnings in FY '21 are almost back to what you achieved in FY '19. It's a broad philosophical question, but I'm just wondering, do you think that Aristocrat is a stronger business coming out of COVID than when you went into COVID? And if so, what elements of the business have strengthened?
Yes. Thanks, Alexander. Great summary, and we are a stronger business. We went into COVID with a very strong portfolio, with very strong people and a very strong balance sheet. And we've come out of this period of time with a stronger portfolio, better culture, better people, better engagement and a stronger financial position, hence the strategic opportunity we've got when we talk about Playtech going forward. What's driven that is staying focused on making sure that we have people, making sure that we focus on supporting our customers and continuing to focus on building business resilience. And to Mitchell's point earlier, we've built a very, very strong portfolio of games, cabinets and technology in CX and the digital business to continue to grow. At the same time, we've been investing behind new talent and bringing in talent and capability to ensure that we're able to grow going forward. You've seen that Pixel United, the old Aristocrat Digital business, has made some talent acquisitions of new studio hires in new geographies, which is going to build capability in our pipeline. And then we've really been set up the opportunity for using M&A as an accelerator of our growth, hence, the opportunity that we've taken with Playtech, which is really around putting our world-class content, our regulatory relationships and our great customer relationships together with their strong technology platform to be the next accelerator of growth at Aristocrat. So the core business is very, very robust. We're executing on our strategy. We've built the capability and capacity. And now we're focusing on accelerating our strategy for further growth by using M&A to drive it.
And if I could get just a follow up on that. One thing that's clear is, is your investment in new design [indiscernible] around the world improves the concentration, I suppose, of your design function. I'm just wondering, because you are now more geographically diverse from the point of view of the studios, does that confer a competitive advantage?
I think it does. First of all -- I think, first of all, we're prepared to invest where the talent is, and we don't need to move people to central locations or build super studios in any part of the world. Where talent is, is where we're prepared to invest. And as I said, Pixel United have done that across Finland, across Poland and continuing to focus in areas there. We've done it in our gaming business with multiple studios in different geographies. What we see is where the creative talent is, where the technology talent is as well is where we're prepared to invest and build scale.So we believe we've built great scale. We also believe that we're maximizing the creative capacity in various jurisdictions and geographies. And in some cases, it's also a cost advantage as well, but we do it more for creative access and having high-quality, creative people and then supporting them to continue to grow our portfolio.
[Operator Instructions] There are no further questions at this time. I'll now hand back to Mr. Croker for closing remarks.
Great. Thank you. Well, thank you, everybody, for your time and your interest in Aristocrat. As I just said, we've been focused on executing on our strategy for the last 12 months now. And you can see that in the quality of the performance that we have presented to you today; also, the momentum that we're carrying into FY '22. We're obviously seeing that now, and we see that we have the visibility and confidence around that as well. We continue to build capacity, both financially and within our organization and also build the capability in talent and creativity to continue to grow this business. And we're now focused on delivering on our core business, which we're very confident about; and then looking at how we accelerate growth through M&A, and that's where we're focused on with Playtech. But more importantly, we have other strategic choices to continue to grow the business going forward. I'd like to thank you on behalf of all the people at Aristocrat. We've put in a lot of work every day to make this company a great company. Thank you for your interest, and we look forward to talking to you again soon. Have a great day. Thank you.
That does conclude our conference for today. Thank you for participating. You may now disconnect.